Mumbai: The Ministry of Electronics and IT (MeitY), has announced amendments to the Information Technology (Intermediary Guidelines and Digital Media Ethics code) on 6 April. Under the new rules, the government is aiming to assert greater control on the expanding gaming industry. The aim is to identify and prohibit any game that involves betting and wagering, and entail a framework of multiple self-regulatory organisations to enact the changes.
Asian Esports Federation VP & director of Esports Federation of India Lokesh Suji said, "We express our utmost gratitude to Hon’ble Shri Rajeev Ji & MeitY Team for the clear distinction between online gaming and real money gaming/iGaming under the new amendments made under the Information and Technology Act.
This monumental decision will at last liberate Esports from the conflation with iGaming/RMG. For years, ESFI has been diligently advocating for the separation of online gaming and real money gaming/iGaming, and we are elated to finally see the government take this bold step that showcases their unwavering commitment to fostering a safe and responsible video gaming environment in the country.
These amendments will act as a catalyst in propelling India towards becoming a powerhouse in the world of video gaming and accelerating its overall development. It’s a great start, but still many miles to go.”
Zegus founder & director Rohit Agarwal said,
"Finally - video games & real money gaming have been given two separate identities! It was a debate that has gone on for quite a while now, and it's a relief that it's finally seen the light of day. The two industries can now have their own policies, guidelines, and laws that regulate them, and the reported numbers can also stay distinct. Great move by the government!"